All Maps & Regions

Every region you can ride into — and most you can ride back out of. 7 combat maps plus the Saloon hub, from the starter frontier to the frozen north and the overgrown jungle.

Far Far West has 7 playable combat maps in Early Access, plus the Saloon hub town. Far West, Desert, and Canyon are available immediately, while Woodlands, Area 41, Far Far North, and the Jungle unlock through questline progression. Each region scales in difficulty from the beginner-friendly Far West to the endgame Far Far North and Jungle. Every map hides the same set of collectibles — 10 graves, 3 music disc fragments, and (on most maps) a secret mission that rewards a unique Joker Card. Bosses are drawn from a roster of four "Cryptic" contract targets rather than one fixed monster per region.

Unlock Progression

Available from start:Far WestDesertCanyon
Canyon(Willy Billy questline)forestWoodlands
Desert(Dr. Spark-Twist questline)rocket_launchArea 41
Far West + Canyon + Area 41(3 Mysterious Train Wrecks)ac_unitFar Far North
Far Far North(Trackman questline)ecoJunglefinal
Far West terrain map
Easy
landscape

Far West

The Starting Frontier

Open frontier with saloons, train tracks, and dust. The easiest map and your first bounty zone — simple landmarks make it the best place to learn the ropes.

lock_openAvailable from the start
starsGhost Bells → Bell Shot Joker
10 Graves3 Music Disc fragmentsGhost Bells secret missionMysterious Train Wreck (1 of 3)Symbol monolith (1-dot)
Desert terrain map
Easy
wb_sunny

Desert

Scorched Badlands

Flat, sun-bleached sand broken by a few waterways. Home to Dr. Spark-Twist’s "Great Marauder Secret" questline, which unlocks Area 41.

lock_openAvailable from the start
starsCactus Day → Cactus Day Joker
10 Graves3 Music Disc fragmentsCactus Day secret missionDr. Spark-Twist questlineSymbol monolith (2-dot)
Canyon terrain map
Medium
terrain

Canyon

Psychedelic Gorge

A nighttime map of steep cliffs, narrow paths, and deep falls. Hosts Willy Billy’s questline (unlocks Woodlands) and a Mysterious Train Wreck.

lock_openAvailable from the start
starsCanyon Medallions → Pick Pick Joker + Elder Pickaxe
10 Graves3 Music Disc fragmentsCanyon Medallions secret missionMysterious Train Wreck (2 of 3)Willy Billy questlineSymbol monolith (3-dot)
Woodlands terrain map
Medium
forest

Woodlands

Enchanted Forest

Grassy fields giving way to dense forest, with a Marauder-controlled tunnel through the middle. The first region you unlock through questline progression.

lock_openComplete Willy Billy’s questline on Canyon
starsMushroom Sequence → Shroom Grave Joker
10 Graves3 Music Disc fragmentsMushroom Sequence secret missionSymbol monolith (4-dot)
Area 41 terrain map
Hard
rocket_launch

Area 41

Alien Research Zone

A government black-site of antennas, cannons, submerged houses, and wrecked ships. Solve the Symbol Code puzzle using monoliths gathered from four other maps.

lock_openComplete Dr. Spark-Twist’s questline on Desert
starsSymbol Code Puzzle → Anti-Gravity Falls Joker
10 Graves3 Music Disc fragmentsSymbol Code PuzzleMysterious Train Wreck (3 of 3)
Far Far North terrain map
Very Hard
ac_unit

Far Far North

Frozen Wasteland

A large snowy map of frozen lakes, a central mountain, and an active train on the railway. Hosts Trackman’s questline, which unlocks the Jungle.

lock_openComplete the 3 Mysterious Train Wreck quests (Far West, Canyon, Area 41)
starsSnowman Parts → Carriable skin
10 Graves3 Music Disc fragmentsSnowman Parts secret missionTrackman questline
Jungle terrain map
Very Hard
eco

Jungle

Tropical Overgrowth

Ropes, vines, geysers, ziplines, and dynamite caves make this the most movement-heavy map. The last region you unlock in the current Early Access build.

lock_openComplete Trackman’s questline on Far Far North
starsNo secret mission yet (Early Access)
10 Graves3 Music Disc fragmentsVertical traversalEndgame challenge
Saloon terrain map
Easy
local_bar

Saloon

Hub Town

The hub town — not a combat map. Rest, repair, and pick your next contract. Home to the Gunsmith, Weapons Vendor, skin shop, and the music disc record wall.

lock_openAlways available
Weapons VendorGunsmithMusic Disc roomSheriff (bounties)Skin shop

Frequently Asked Questions

How many maps are in Far Far West?expand_more

The current Early Access build has 7 playable combat maps: Far West, Desert, Canyon, Woodlands, Area 41, Far Far North, and Jungle. The Saloon is a non-combat hub town, and an eighth map (Hellfire) has been announced but is not yet playable. Three maps — Far West, Desert, and Canyon — are available from the start; the other four unlock through questline progression.

What is the best Far Far West map for beginners?expand_more

Far West is the easiest map and the best place to start — open terrain with simple landmarks makes it ideal for learning core mechanics. Desert and Canyon are also available immediately and step the difficulty up gradually.

How do you unlock new maps in Far Far West?expand_more

Far West, Desert, and Canyon are unlocked from the start. Woodlands unlocks after completing Willy Billy’s questline on Canyon. Area 41 unlocks after completing Dr. Spark-Twist’s questline on Desert. Far Far North unlocks after completing all three Mysterious Train Wreck quests (on Far West, Canyon, and Area 41). The Jungle is the last region — it unlocks after completing Trackman’s questline on Far Far North.

Who are the bosses in Far Far West?expand_more

Bosses are a roster of four named "Cryptic" bosses — Cryptic Necromancer, Cryptic Saloon, Cryptic Vulture, and Cryptic Train — that you face as bounty/contract targets rather than one fixed monster per region. The boss you fight depends on the contract you accept from the Sheriff.

Does Far Far West have interactive maps?expand_more

Yes — each region page on this site includes an interactive terrain map where you can toggle points of interest including graves, music disc fragments, ore spawns, secret missions, fast travel points, and loot chests.